pathfinder 2e healer's gloves. As such, it makes perfect sense that an ability that lets you collect "fresh ingredients" for those herbs works with the tools. pathfinder 2e healer's gloves

 
 As such, it makes perfect sense that an ability that lets you collect "fresh ingredients" for those herbs works with the toolspathfinder 2e healer's gloves  "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as

Your halo can enhance positive energy. This table provides a quick reference for how far you can move with a Climb or Swim action. When you activate the pendant, you gain a +2 status bonus to the Athletics check to Shove, and if you roll a critical failure on the check, you get a failure instead. Lover's Gloves Item 8. Proficiency Without Level provides adjusted Simple DC tables. The spells that can be cast from a staff are listed in. . Straight from the book: "Your Armor Class equals 10 plus your Dexterity modifier (up to your armor’s Dexterity modifier cap) plus your proficiency modifier for any armor or shield you are using plus the armor’s item bonus to AC. In Pathfinder 2e (second edition. Your DM might say you could wear the wraps under the gloves, but it entirely up to their discretion. You can’t harm undead with this healing. Saving Throw basic Reflex. Source Core Rulebook pg. 0 - Requires Heal (6th) or other healing spell of 6th level or higher. Here 's a guide rating most spells in the game. Bloodline undead. Price 3 gp. Prerequisites trained in Nature. Both gloves must be worn for the magic to be effective. Athletics (Str) Source Core Rulebook pg. Alchemist Barbarian Bard Champion Cleric Druid Fighter Investigator Kineticist Magus Monk Oracle Psychic Ranger Rogue Sorcerer Summoner Swashbuckler Thaumaturge Witch Wizard Gunslinger Inventor View all companion options available. Spell List Breakdowns. As such, it makes perfect sense that an ability that lets you collect "fresh ingredients" for those herbs works with the tools. That choice sets the Setup Time and the Crafting DC. About This Section Optionally, a character who reaches 5, 10, 15, or 20 ranks in a skill unlocks various bonuses and abilities unique to that skill. Whether you are a player or a DM, you will find something useful and exciting in this comprehensive collection of magic items. Follow edited Feb 25, 2020 at 15:18. If you hit, you deal your choice of slashing or piercing damage equal to 1d6 plus your spellcasting ability modifier. The typical Treat Wounds DC modifications follow the same table as the Simple DCs offered in the Core Rulebook. Welcome back folks! Today we're talking about healing in Pathfinder 2e, and what kinds of healing are the most important. Construction. r/Pathfinder2e. You can use a set of tools with 1 hand if you're wearing them or 2 if you're. #1. Especially if you're okay with substituting things like potions, elixirs, wands and healing items like Healer's Gloves. Out of all those, the staff is a no-brainer as it adds 3 free castings of heal to you each day at this level. Picking Pathfinder classes for your characters is possibly the most important choice you’ll make when playing this venerable TTRPG. Source Core Rulebook pg. Activate Interact; Frequency once per day; Effect You can soothe the wounds of a willing, living, adjacent creature, restoring 2d6+7 Hit Points to that creature. Usage held in 1 hand; Bulk L. Your words bless a creature with an enhanced. Champion helps mitigate damage a lot and heal a bit. Lvl 2 Spells: Cure Moderate. Price 3,000 gp; Slot hands; CL 5th Weight —; Aura faint divination. I think RAW the answer is probably no, because Harm isn't 'a healing spell' under. Related: Pathfinder 2e: Deities For Chaotic Good Characters To Follow. Archetypes that give you the ability to craft healing items can be fun too, like Herbalist. Hit Points: 10+ hit points matches the Fighter and other front-line martial classes. Pathfinder classes guide 2023. It has negligible Bulk for 1 hour. Ah! Got it. Source Core Rulebook pg. The Healer's Gloves, for example, won't make a character better at healing than one that has a healing spell such as Heal or Lay on Hands. Source Core Rulebook pg. Or, grab some healer’s gloves to help an ally in need. Activate [one-action] Treat Poison or 8 hours (Treat Disease) ; Effect You can activate the tools when you use them to Treat Poison in order. A pantograph gauntlet is a heavy, fist-like weight, mounted on an extendable frame and attached to your outer arm with a series of leather straps. You channel positive energy to heal the living or damage the undead. If you don't want to craft Healer Kits, you can a Vest of Surgery, too. Companion Items Eidolon Items Other Worn Items. Source Core Rulebook pg. Source Secrets of Magic pg. You can totally store almost any magical item (of Bulk 1 or less of course) in Gloves of Storing with no ill effects, and by general rule you can store however many magic items in a bag of holding and sleep and rest easy. Normally you would need to use an action to equip the tool and the bandolier forgives this. harm), while dhampirs simply can't be healed by effects with the positive trait, but can be healed by undead-targeted healing as well. Crafting in Pathfinder 2e is more accessible than ever before. Doing so requires you to use at least two semiprecious stones with a total value of 5 gp or more in place of. The wearer of a pair of healer’s gloves gains a +4 competence bonus on Heal checks to provide first aid, long-term care, and to treat deadly wounds for living, humanoid. Usage held in 1 hand; Bulk L. To understand the importance of the Medicine Skill in PF2 it is necessary to understand a bit about healing. Price 6 gp. The description for a Bandolier in the core rulebook states: ' A bandolier holds up to eight items of light Bulk within easy reach and is usually used for alchemical items or potions. Resurrectionist quickly heals any creature that you restore from dead or dying status. Step 1. The weapon deals an additional 1d6 fire damage on a successful Strike. 0. healer's gloves pathfinder. Feats Craft Wondrous Item; Special creator must have 5 ranks in. Battle Medic's Baton Item 3. Item 17. Source PFU. These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. 562 4. Healer's blessing affects healing spells (those with the healing trait), not all spells which restore hit points. You take a –2 penalty on your check for each use from a healer's kit that you lack. Oradin is the best "Tank" in Pathfinder. Meanwhile, a Healer's Kit costs 50 gp and has 10 charges. You deal 2d6 fire damage to creatures in the area. You will choose the dc20 check for +10 healing. Here's a list of pretty much all known PF2 guides, including some focusing on spells. Make a melee spell attack roll against your target's AC. The easiest way i find to explain it is it depends on the item and if its invested. The wearer gains a +5 competence bonus on Heal checks. I'm all for the healing kit, but it's a complete 180 on their original stance. The only. Once per day, you can use Battle Medicine on a creature that's temporarily immune. Follow the Expert. Battle medicine and the feats that come. Community / Forums / Pathfinder / Pathfinder First Edition / Advice /. A character must rest for 8 hours a day. Bulk 1. Healer's Hands (Conduit) Source Planar Adventures pg. Uncommon Extradimensional Invested Magical Transmutation. You can’t harm undead with this healing. This small brass pin is in the shape of a monkey climbing a tree. Pathfinder 2e Nexus - Healer’s Tools, Expanded. 3 levels of Oracle with the Life Mystery, the rest in Paladin. according to the errata document, yes. Community / Forums / Pathfinder / Pathfinder First Edition / Advice. Slowed. These clean, white gloves never show signs of blood, even when used to stitch up wounds or treat other ailments. Activate [one-action] Interact Frequency once per day; Effect You grasp the hands of a willing creature you. 143 While antitoxin, as presented in the Pathfinder RPG Core Rulebook, presents a generalized tool for protecting oneself from poison, more specialized antivenoms can provide even greater protection against specific poisons. 0. Normally you would need to use an action to equip the tool and the bandolier forgives this. Once a barghest has eaten enough to grow into a greater barghest, it typically seeks a method to leave the Material Plane and return to the Abyss, there joining other fiends as yet another of that plane’s horrors. ago. A character can wear only 10 magical items that have the invested trait. Thank you :) The PF1 witch wasn't that great of a healer either, to be honest. Healer’s Gloves Healer’s Gloves Item 4 Invested Magical Necromancy Price 80 gp Usage worn gloves; Bulk L These clean, white gloves never show signs of blood, even when. Level 1: Versatile Heritage (Toughness), Natural Ambition (Root to Life), Ammunition Thaumaturgy, Amulet Implement. Make it your signature. In PF2, Paladin and Oracle don't work together much. Healing elixirs can provide some defensive buffs, but otherwise the subclass is entirely reactive. 9. Activate Cast a Spell. When you succeed with Battle Medicine or Treat Wounds, the target regains 5 additional HP at DC 20, 10 HP at DC 30, or 15 HP at DC 40. Healer's tools require two hand to use them. These temporary Hit Points last for 1 minute. Price 80 gp. Magical. Thus having 50% chance of 10+2d8, 45% of 10 +4d8 healing to 4 part members each 10 minutes! Your party will need max 30 minutes to top off. ghost of tsushima scenery; pheasant hunting new zealand; nieuport 17 for sale near ireland. The bandolier allows you to draw and administer the healer's tools for Treat Wounds as 1 action total. Their job is to keep the party in fighting shape from one encounter to the next. Once per day, you can use Battle Medicine on a creature that's temporarily immune. healing clerics in 2e seem a bit overtuned Core Rules We had a cleric in our homegame (dead now, but totally unrelated to healing), who was purely build for healing. It’s intended provide a reliable way to use a skill without risking failure due to a low roll. This is a positive healing effect. Latest Pathfinder products in the Open Gaming Store. Category Tools Description This collection of bandages and herbs provides. In terms of build (5lvl by far): 10 healing potions a day, easy wound removal, chalice healing for faster between-battles-recovery, Soothe and Heal scrolls for spare money when things go crap. Tables 6–9 and 6–10 list Price and Bulk entries for a wide variety of gear. A tabletop role-playing game community for everything related to Pathfinder Second Edition. Latest Pathfinder 2e. Prerequisites: Heal 1 rank, Knowledge (planes) 1 rank. Level 2: Oracle Dedication. Inventor. Mar 1, 2021. Type healer’s gloves; Level 4; Price 80 gp; Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 19; Type greater healer’s gloves; Level 9; Price 700 gp; Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 26; The gloves provide a +2 bonus and restore 4d6+15 Hit Points. STEP 3: Crafting Skill Check. A typical halfling can live to be around 150 years old. She does not gain a second domain. Normally, the Eidolon's proficiency is the same as the Summoner's. Not shabby for a lvl 5 character. They give you a +1 item bonus to Medicine checks. 00. Your healing magic is particularly potent. Activate Interact; Frequency once per day; Effect You can soothe a willing, adjacent creature's wounds, restoring 2d6+7 Hit Points to that creature. Activate [two-actions] command, Interact Frequency once per hour; Requirements You have. In 5e he is an artificer with a heavy emphasis on making magical items, as he was a blacksmith before becoming an adventurer, and I would really like to keep him as such. Activate Cast a Spell. Access to healing items like Elixirs of Life and buffs like Eagle Eye Elixir make the Forensic Sciences and Interrogation subclasses mostly obsolete. In addition to weapons and armor, adventurers rely on a whole bunch of other important items which help them get by in the world. Introduction. While you hold it, you gain a +1 item bonus to Medicine checks. Creatures who benefit from this power become temporarily immune to its effect for. The negative trait states that Negative energy heals undead and harms the living in the form of negative damage, therefor a dhampir heals and a living creature is damaged. APPEARANCE. Material can attract lint and pet hair. 5th breath of life, heal, remove disease. Level 3: Incredible Initiative. 5. Each additional day spent Crafting reduces the materials needed. Spell 1. The paladin and inventor are trained in medicine, and yes the paladin has lay on hands, but 6 hp. This acts as a healer’s kit, except spent uses are renewed every day, so the wielder can expend up to 10 uses in any 24-hour period. 2 A creature must have a hand free for someone to pass an item to them, and they might then need to change their grip if they receive an item requiring two hands to wield or use. Necromancy. A character can wear only 10 magical items that have the invested trait. Equipment. For one action you can heal a touched creature for 1d8 (per spell level). Range varies; Targets 1 willing living creature or 1 undead creature. You also might want to save up 160 GP for the +1 potency armor rune or get it now if the GM allows. For. Wednesday, October 5, 2022. Adding this material component to a heal spell bestows additional temporary Hit Points to one target healed by the spell. Pathfinder Accessories, Pathfinder Adventure Card Game, Pathfinder Adventure Path, Pathfinder Adventures, Pathfinder Battles, Pathfinder Campaign Setting, Pathfinder Cards, Pathfinder Flip-Mat, Pathfinder Legends, Pathfinder Map Pack, Pathfinder Module, Pathfinder Pawns, Pathfinder Player Companion, Pathfinder RoleplayingCore Rulebook - Sources - Archives of Nethys: Pathfinder 2nd Edition Database. Halfling skin tones tend toward rich, tawny shades like amber or oak, and their hair color ranges from a light golden blond to raven black. Usage worn gloves; Bulk L. pathfinder-2e; Share. BigQuirky9613 • 2 yr. Type greater healer’s gloves; Level 9; Price 700 gp; Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 26; The gloves provide a +2 bonus and restore 4d6+15 Hit Points. If an item has a worn slot listed you can only wear one item in the slot. These clean, white gloves never show signs of blood, even when used to stitch up wounds or treat other ailments. Eternal Blessing (if good) Resurrectionist (if neutral) Eternal Bane and Eternal Blessing grant a permanent aura. They. When using the heal skill to TDW you may treat double the normal number of people you may treat at the same time. They give a +5 to Heal Skills, but also count as a Holy Symbol, and a 2,500 gp one for those rare spells that have an expensive Divine Focus component. Berserk A severely damaged clay golem has a chance of going berserk. Staff of Healing (True) Item 16. 2nd heal, restoration, restore senses. Healer's Halo [reaction] Feat 5. Your choice of element(s) determines which impulses you can access. When you succeed with Battle Medicine or Treat Wounds, the target regains 5 additional HP at DC 20, 10 HP at DC 30, or 15 HP at DC 40. Special You cannot gain another dedication feat until you have gained two other feats from the rogue archetype. +x armor and sturdy shields. This acts as a healer’s kit, except spent uses are renewed every day, so the wielder can expend up to 10 uses in any 24-hour period. Your halo can enhance positive energy. Except it's a kit now and not a wand. If you’re in the wilderness, you might have easier access to fresh ingredients, allowing you to gain a +2 circumstance bonus to your. Worn items include the following subcategories, with special rules appearing at the start of the section. Creatures who benefit from this power become temporarily immune to its effect for. Spell 1. What are the rules for wearing tools in Pathfinder 2nd edition?For more information see the following:The Medicine Skill: vi. Tyler has a long-standing love for building characters and for game mechanics, and brings that enthusiasm to everything he creates. Any of those can work really great. A healer’s kit gives you a +2 circumstance bonus on Heal checks. 168 1. Adventurer. Each skill is keyed to one of your character’s ability scores and used for an array of related actions. Latest Pathfinder products in the Open Gaming Store. Uncommon General Healing Manipulate Skill. These pure-white leather gloves bear symbols of healing and faith on the back of the hands. You can heal every member of the party for 20 per round, simply by starting your dance and casting a 2nd level spell. A magical item radiates a magic aura infused with its dominant school of magic. Resurrectionist quickly heals any creature that you restore from dead or dying status. Crafting Antivenom Source Ultimate Wilderness pg. Expanded healer’s tools provide a +1 item bonus to such checks. Range 30 feet; Targets 1 dying creature. 4th heal, restoration. Level 6: Either Basic Oracle Spellcasting (for Heal) or Scroll Thaumaturgy. Cast Necromantic Radiation on a rock and keep it in your pocket. 5E, neverwinter nights 3E, etc. A healer isn't necessary and you can focus on damage or healing its up to you. The investigator took the blessed one free archtype. Heal Spell1. 5 out of 5 stars (22) $ 15. These pure-white leather gloves bear symbols of healing and faith on the. Construction. This thread is archived. You recover an additional 5 Hit Points from a successful attempt to Treat your Wounds or use Battle Medicine on you. 255 4. Apex. Type healer’s gloves; Level 4; Price 80 gp; Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 19; Type greater healer’s gloves; Level 9; Price 700 gp; Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 26; The gloves provide a +2 bonus and restore 4d6+15 Hit Points. You become an expert in Medicine. Her characters take abilities, feats, items, and spells like Battle Medicine, breath of life, Communal Healing, curse of outpouring life, delay affliction, Directed Channel, field of life, heal, healer's blessing, healer's gloves, Healing Hands, healing potions, life link, Rapid Response, Reach Spell, staff of healing, vital beacon, and others. Expanded healers tools (or the best version of healers tools that I can’t remember the name of right now) are a must too. This handful of gritty black dust glows faintly, like old coals, but is cool to the touch. Math Busters #1 - Agile Trait. Price 9,200 gp. Rather than measuring by healing, it's better for players and GMs to use time as the resource instead. A sturdy shield (100gp) is worth a look too, as is a +1 skill item for a skill you use a lot (around 80gp) 17. When you activate the hunter’s bane, you sense the exact location of the attacker, making it hidden from you instead of undetected. More precisely, any time the Summoner gets a skill increase, the Eidolon gets the same increase. (numbers can be w/e you want them to be). All of my parties don't count healing items as loot. Healer's kit Source Ultimate Equipment pg. In this 2. ago. Any item with a number after it in parentheses indicates that the item’s Price is for the indicated quantity, though the Bulk entry for such an item is the value for only one such item. Striking does nothing. 604 4. Bulk L. one of those items to give you a +x to your main/sub skill (such as the crafter’s eyepiece for anyone who plans on getting legendary in crafting) bag of holding so I don’t have to do much bookkeeping on loot. In addition, there are Composite Impulses which combine two elements and require that you take multiple elements via Kinetic Gate and/or Gate's. while also introducing new types of items. ago by splatomat (2e) Healer's Gloves: Use on Self? As title, mostly. It comes in a greater and lesser form. The full set of Healer's Tools requires 2 hands to hold. Aura faint conjuration; CL 5th; Slot hands; Price 2,500 gp; Weight —. Most staple items like magic weapons, healing potions, and boots of elvenkind no longer require a caster level or spellcasting ability. 77, PRPG Core Rulebook pg. Gloves, Glyphbane; Gloves, Healer's; Gloves, Healer’s; Gloves, Magnetist’s; Gloves, Perilous; Gloves, Pliant; Gloves, Poisoner’s; Gloves, Portal-Finding; Gloves,. You become an expert in Medicine. When you succeed with Battle Medicine or Treat Wounds, the target regains 5 additional HP at DC 20, 10 HP at DC 30, or 15 HP at DC 40. The item bonus granted to heal spells is +2. 0. Range 30 feet; Targets 1 dying creature. Hands 2; Bulk 1. Heal is 1d8 aoe for 3, or 1d8+8 for 2 actions), it's just a few feats and skill-ups to become GOOD at healing with medicine, and the bard 1-round buffs in 2e are MUCH stronger than they look. Challenger's Gloves: 2,200 gp: Gloves of Larceny: 2,500 gp: Healer's Gloves: 2,500 gp: Quickfingers Gloves: 2,500 gp: Touch of Avolition: 2,500 gp: Inheritor's. These clean, white gloves never show signs of blood, even when used to stitch up wounds or treat other ailments. 0. • 4 yr. The investigator took the blessed one free archtype. • 7 yr. Greater Healer's Gloves gives an item bonus of +2 and Expanded Healer's Tools gives an item bonus of +1 which doesn't stack, so only the gloves are needed. When you do, the prayer beads become attuned to your deity, changing their form and iconography to prominently incorporate your deity’s religious symbol and iconography. While Following the Expert, you match their tactic. The missiles is decent, though I have to keep it in hand the whole time, which is a little crusty with the fighter feats requiring an open hand. The healer has a kind heart and hates to see any creature suffer. Spellbooks are useful tools for any magic user to write down incantations and runes of power, but where most spellbooks are nothing more than ink on parchment, grimoires have absorbed the magic of the spells within—magic that knowledgeable spellcasters can use to augment their spells. ago. I actually propose that doubling the cost of the vest should provide those extra uses, too. Healer's Gloves, Sleeves of storage, pendant of the occult, hat of the magi, bottomless stein, bag of holding type 1. An astringent aroma from rare succulent plants wafts off these soothing cloth patches. healing; pathfinder-2e; Share. Shield-based characters are solid too, like Fighters with shield feats, any other martial who takes Bastion dedication, and Sparkling Targe Magus. The Negative Healing Trait only lets them benefit from. They give you a +1 item bonus to Medicine checks. If you rolled like shit heal or remove a debuff from an ally. Invested. Each additional day spent Crafting reduces the materials needed. 158 Price 50 gp; Weight 1 lb. Healer's tools require two hand to use them. Gloves & Mittens. Source Core Rulebook pg. Your character’s expertise in a skill comes. Abilities that require a degree of training but can be learned by anyone—not only members of certain ancestries or classes—are called general feats. Staves. Price 340 gp. A staff is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the staff to cast a variety of spells throughout the day. The target loses the dying condition, though it remains unconscious at 0 Hit Points. Mar 1, 2021. Similar idea if there are items that take up the same space that a buckler would occupy. Worn Items. You get everything that you need to succeed. When you carry the tools from place to place, you keep many of the components handy on your person. With a. Your healing magic is particularly potent. or Treat Wounds. 0. vbuuhuu • 2 yr. Hello, all! I’m Logan Bonner, Pathfinder Lead Designer and the primary designer of the kineticist. Cons. 5, which is actually a 22% increase and could be good in an Undead-heavy campaign. EFFECTS. ,. An item can be stored inside these supple leather gloves, held in an extradimensional space. Equipment A healer’s kit gives you a +2 circumstance bonus on Heal checks. Someone mentioned the Life Oracle + Channeling Revelation + Selective Channeling. 610 4. The Medicine Skill indicates your abilities to apply mundane medical knowledge to everyday cuts, scrapes, bruises, stab wounds, poisons, and disease. Sorcerer Handbook: PF2 Class Guide – RPGBOT. Illusory Disguise/Object are nice, less so at first level though. Monsters hit hard and can take your hit points down quickly. Thanks! Pretty much yes. 1. Source Secrets of Magic pg. "You spend 10 minutes treating one injured living creature (targeting yourself, if you so choose). Community / Forums / Pathfinder / Pathfinder First Edition / Advice /. Since you are going Storm I am guessing you plan on focusing on damage and healing being secondary which is plenty viable. They can hold up to four items of light Bulk inside them, and Bulk held within the wig of holding doesn't increase the Bulk of the wig itself. However, if you feel like it has gone too far for the players to replace some stuff in the healing kit (well away from any shop or settlement in anyway) and the players kept critically failing, you can perhaps exhaust it. Heightened (+1) The damage increases by 2d6. Item 0+. Follow the Expert. A character with high modifiers at level 15 could be expected to. Fire damage dealt by this weapon (including the persistent fire damage) ignores the target’s fire resistance. Latest Pathfinder 2e! Contact Other Plane - Dead Void II (PF2E) October 31, 2023;Pathfinder is a fantasy tabletop roleplaying game (RPG) where you and a group of friends gather to tell a tale of brave heroes and cunning villains in a world filled with terrifying monsters and amazing treasures. Cast magic missile 6 missiles, activate magical striker +6d4+6+5 (dangerous sorcery) = 23. Champion helps mitigate damage a lot and heal a bit. 287 4. So now we fall back to the general rule. 0. On a failure, you instead fling the item 15 feet in a random direction. 241 4. Marshal. Adventurer. Trek Evoke Unisex Mountain Bike Glove. Articles related to character optimization for Pathfinder 2nd edition. While your character’s ability scores represent their raw talent and potential, skills represent their training and experience at performing certain tasks. These clean, white gloves never show signs of blood, even when used to stitch up wounds or treat other ailments. The frame's set of mechanical linkages connected at various hinges allow movements to propagate across the frame based on reshaping parallelograms, further controlled by a crossbar grasped in your hand. STEP 3: Crafting Skill Check. Gloves of Storing Item 7. ) is a game of resource attrition. Then I see a Feat: Medical Researcher, which reads, " When you Craft healer's kits, vaccines, addiction suppressants, antidotes, antiplagues, elixirs of life, or other non-magical medical or healing items, you can use. Trigger You or allies within 30 feet recover Hit Points while your halo is active. First, if you are going all-in on blasting with 3 actions, using a 2-action plus 1-action is almost always a DPR increase over 3 single actions. Nursing Necklace (Ant), Nursing Necklace (Centipede), Gloves of Stolen Breath, Nursing Necklace (Leech), Memoriam Root, Healer's Satchel (Normal), Phoenix Feather, Nursing Necklace (Scarab), Silver Soul Cord, Soothing Lyre, Healer's Satchel (Specialized), Nursing Necklace (Spider), Trollskin Tourniquet, Unicorn's Blackened Horn Oracle Mysteries [1] APPEARANCE. Follow edited Oct 26, 2020 at 10:33. Healing potions and elixirs of life are no use, but an oil of unlife can heal undead. All creatures and objects have Hit Points (HP).